
Microsoft and Connected Consoles: Crash Course Games #10
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Date: 2022-04-04
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Comments and reviews: 10
Formula
-Grand Theft Auto 3. Was one of the first 3D open worlds. - Uhh. No. 3D open world games were being made for at least a decade when GTA 3 was released. GTA 3 released in 2001. I vividly remember playing 1991's Hunter on Amiga 600, and that was a 3D polygon open sandbox world, in which you could do missions, use a huge variety of weapons, and drive a surprising number of vehicles, including cars, bikes, tanks, boats, helicopters, and more. That was a full decade before GTA 3, and I'm fairly sure Hunter wasn't the first.
Even the developer of GTA 3 - DMA Design, had made a fully 3D open world sandbox type game in 1998. It was called Body Harvest, and it too had a number of weapons to use, and a ridiculous amount of vehicles, including boats and aircraft. So GTA 3 wasn't even the first open world game made by DMA Design, let alone one of the first ever made.
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-Grand Theft Auto 3. Was one of the first 3D open worlds. - Uhh. No. 3D open world games were being made for at least a decade when GTA 3 was released. GTA 3 released in 2001. I vividly remember playing 1991's Hunter on Amiga 600, and that was a 3D polygon open sandbox world, in which you could do missions, use a huge variety of weapons, and drive a surprising number of vehicles, including cars, bikes, tanks, boats, helicopters, and more. That was a full decade before GTA 3, and I'm fairly sure Hunter wasn't the first.
Even the developer of GTA 3 - DMA Design, had made a fully 3D open world sandbox type game in 1998. It was called Body Harvest, and it too had a number of weapons to use, and a ridiculous amount of vehicles, including boats and aircraft. So GTA 3 wasn't even the first open world game made by DMA Design, let alone one of the first ever made.
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Navesblue
I want to personally extend my thanks and gratitude for this series. I work in a retro collectibles shop where we sell all of the merchandise you talk about here for like the past 5-6 episodes, and sadly I'm not very video game literate. This series has greatly helped me improve my familiarity and basic knowledge of the video gaming world. Seriously. This is going to make my job a lot easier now. Thank you guys.
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I want to personally extend my thanks and gratitude for this series. I work in a retro collectibles shop where we sell all of the merchandise you talk about here for like the past 5-6 episodes, and sadly I'm not very video game literate. This series has greatly helped me improve my familiarity and basic knowledge of the video gaming world. Seriously. This is going to make my job a lot easier now. Thank you guys.
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Tom
7: 43
In my younger years, before I went on to get a BS in Finance, I got an AAS in game design. I was on the same team for years with Jason Zimmerman (Mew2King. We developed the Gentlemen Robots games, and much of our success was due to his massive online media presence.
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7: 43
In my younger years, before I went on to get a BS in Finance, I got an AAS in game design. I was on the same team for years with Jason Zimmerman (Mew2King. We developed the Gentlemen Robots games, and much of our success was due to his massive online media presence.
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Wally
A sequel series on game design would be nice, and maybe even one on the slowly evolving field of game criticism, although this would be difficult because many games have not gotten the same treatment as films when it comes to artistic critics
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A sequel series on game design would be nice, and maybe even one on the slowly evolving field of game criticism, although this would be difficult because many games have not gotten the same treatment as films when it comes to artistic critics
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Jack
Again, something wrong. Well, not wrong, just not mentioned.
The Dreamcast's game input was GD's (Gigadiscs, not CDs. Also, the US first received a bigger controller than what was in the video. GC's discs were proprietary, not mini DVDs.
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Again, something wrong. Well, not wrong, just not mentioned.
The Dreamcast's game input was GD's (Gigadiscs, not CDs. Also, the US first received a bigger controller than what was in the video. GC's discs were proprietary, not mini DVDs.
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TJF588
Ohhhh gods, I'm so bothered by the nomenclature for the handhelds: it's two words, -Game Boy-, and. -Gameboy DS-? Pleeaase.
I noticed some mistake earlier in the series, but count this as my tipping point to comment on it.
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Ohhhh gods, I'm so bothered by the nomenclature for the handhelds: it's two words, -Game Boy-, and. -Gameboy DS-? Pleeaase.
I noticed some mistake earlier in the series, but count this as my tipping point to comment on it.
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Illjay
Was fable just praised for an -innovative- morality system? How about Fallout, which came out a few years earlier? Or even Fallout 2, which still came out years before Fable.
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Was fable just praised for an -innovative- morality system? How about Fallout, which came out a few years earlier? Or even Fallout 2, which still came out years before Fable.
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kirby
Its quite a fact that a powerful system doesn't always mean fun gaming. A console, in my opinion, is for playing games. I don't want nor do I need it to watch dvd movies.
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Its quite a fact that a powerful system doesn't always mean fun gaming. A console, in my opinion, is for playing games. I don't want nor do I need it to watch dvd movies.
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EpicNerd
I kinda don't wanna comment cause its comment 777 but, I don't have any new xboxes and things, like a ps4, my dad is old school, the newest he gets is a wiiu
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I kinda don't wanna comment cause its comment 777 but, I don't have any new xboxes and things, like a ps4, my dad is old school, the newest he gets is a wiiu
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BigBudBarry420
Im in the navy and i brought my old game cube and super smash bros onto ship, i instantly became the most popular guy on ship.
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Im in the navy and i brought my old game cube and super smash bros onto ship, i instantly became the most popular guy on ship.
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