
Control taught me to love the ugliest architecture
video description
Date: 2023-12-10
Related videos
Comments and reviews: 30
-3ftninja132
It took us a long time to learn how to stabilize the Control Points, the leylines, the meridians of the Oldest House.
Darling found a way to soothe this beast.
We discovered we must cleanse Control Points of all interference.
It-s my duty as the Director, like Northmoor before me.
I couldn-t manage it in my own house, at my home.
I-ll damn well do it here.
Without the Control Points, the Oldest House would swallow us alive.
We-d be sealed inside an endless labyrinth, and no one would hear our screams.
If an enemy ever managed to corrupt the Control Points, it-d be over fast, spreading like a cancer, leaping over the firebreaks like a crown fire.
They are the weak point.
Darling-s right about that.
He-s wrong about everything else.
Dangerously wrong.
Suspiciously wrong.
Has he been compromised?
reply
It took us a long time to learn how to stabilize the Control Points, the leylines, the meridians of the Oldest House.
Darling found a way to soothe this beast.
We discovered we must cleanse Control Points of all interference.
It-s my duty as the Director, like Northmoor before me.
I couldn-t manage it in my own house, at my home.
I-ll damn well do it here.
Without the Control Points, the Oldest House would swallow us alive.
We-d be sealed inside an endless labyrinth, and no one would hear our screams.
If an enemy ever managed to corrupt the Control Points, it-d be over fast, spreading like a cancer, leaping over the firebreaks like a crown fire.
They are the weak point.
Darling-s right about that.
He-s wrong about everything else.
Dangerously wrong.
Suspiciously wrong.
Has he been compromised?
reply
polygon
I see no problem with minimalism, but not everything should be minimalist. As for brutalism, I absolutely love it when it's in a fictional dystopian authoritarian or totalitarian society as art. Seriously, these buildings give you a feeling of total power and absolute oppression. They have a very negative energy to them. In my very opinion, this architecture only fits well on prisons and any military infrastructures. Imagine schools with this architecture.
I generally believe that brutalism is not a good thing since mental health is very important for all of us human beings. Poor mental health forms unwanted byproducts in our society. For example, mass shooters. In order to prevent as much poor mental health, I believe that brutalism should also be reduced. We better leave the historic ones alone. They are history. Let's not build more of them.
reply
I see no problem with minimalism, but not everything should be minimalist. As for brutalism, I absolutely love it when it's in a fictional dystopian authoritarian or totalitarian society as art. Seriously, these buildings give you a feeling of total power and absolute oppression. They have a very negative energy to them. In my very opinion, this architecture only fits well on prisons and any military infrastructures. Imagine schools with this architecture.
I generally believe that brutalism is not a good thing since mental health is very important for all of us human beings. Poor mental health forms unwanted byproducts in our society. For example, mass shooters. In order to prevent as much poor mental health, I believe that brutalism should also be reduced. We better leave the historic ones alone. They are history. Let's not build more of them.
reply
-memecita
Finland (where Remedy is located) is filled with concrete apartment buildings we call -Soviet blocks- or the lot of them a -concrete hell. - A lot of them were built in 60s-70s, they're not very tall though, 6-8 floors. I hate them with a passion. I've lived in them all my life and am living in one currently too. The style is persistent and a lot of new buildings are just modernised version of the old, sometimes not even really updated (on the outside. I don't think new houses should be like the castle of Versailles but god damn, even the classic Northern style from 60 years ago would be so much better, like the works of Allan Strus.
reply
Finland (where Remedy is located) is filled with concrete apartment buildings we call -Soviet blocks- or the lot of them a -concrete hell. - A lot of them were built in 60s-70s, they're not very tall though, 6-8 floors. I hate them with a passion. I've lived in them all my life and am living in one currently too. The style is persistent and a lot of new buildings are just modernised version of the old, sometimes not even really updated (on the outside. I don't think new houses should be like the castle of Versailles but god damn, even the classic Northern style from 60 years ago would be so much better, like the works of Allan Strus.
reply
-sanityisrelative
My college has brutalist architecture that I absolutely love. I'm especially fond of the incorporation of plant life in the open spaces, it really goes well together.
They're slowly replacing all of the buildings for structural safety reasons, since we're in an earthquake area and the building was made in the 70's I think. I'm not a fan because they're putting in sleek modern buildings to replace the brutalist structures they're tearing down. Last time I was there it was an unappealing mesh of the two styles. I'll miss the ivy covered concrete when it's all replaced.
reply
My college has brutalist architecture that I absolutely love. I'm especially fond of the incorporation of plant life in the open spaces, it really goes well together.
They're slowly replacing all of the buildings for structural safety reasons, since we're in an earthquake area and the building was made in the 70's I think. I'm not a fan because they're putting in sleek modern buildings to replace the brutalist structures they're tearing down. Last time I was there it was an unappealing mesh of the two styles. I'll miss the ivy covered concrete when it's all replaced.
reply
-Zireaells
I FINALLY understand why I love the architecture in control so much. It-s not just brutalist, it has that sort of 60s, golden-age-of-science feel to it as well. The town that I grew up in was built almost exclusively in the 60s, so my schools and libraries and public buildings had similar aesthetics. There were even several almost brutalist buildings, and although I hated them as a kid, it felt so nostalgic to be playing such similar environments in control. It-s just felt like I-ve been there before throughout the entire game, and now I understand why!
reply
I FINALLY understand why I love the architecture in control so much. It-s not just brutalist, it has that sort of 60s, golden-age-of-science feel to it as well. The town that I grew up in was built almost exclusively in the 60s, so my schools and libraries and public buildings had similar aesthetics. There were even several almost brutalist buildings, and although I hated them as a kid, it felt so nostalgic to be playing such similar environments in control. It-s just felt like I-ve been there before throughout the entire game, and now I understand why!
reply
-Fordo007
Control really made me start to appreciate Brutalism. Before I felt it was ugly and cheap and associated with totalitarianism like Nazis or Soviets. I recall all the ugly mass produced living spaces in Eastern Europe. But when Brutalism is done with vision, with large space, and is properly cleaned, caref for, gardened, etc. those buildings really become some of the most beautiful I've seen. There really is something just aesthetically pleasing about them. Like it gives you a dopamine high just seeing them.
reply
Control really made me start to appreciate Brutalism. Before I felt it was ugly and cheap and associated with totalitarianism like Nazis or Soviets. I recall all the ugly mass produced living spaces in Eastern Europe. But when Brutalism is done with vision, with large space, and is properly cleaned, caref for, gardened, etc. those buildings really become some of the most beautiful I've seen. There really is something just aesthetically pleasing about them. Like it gives you a dopamine high just seeing them.
reply
-kieran. grant_
I've personally always loved brutalist architecture. It has an exciting energy to it that I can't get enough of. Brutalist buildings aren't just buildings, they're stories waiting to be told. They're so dramatic, so foreboding, so badass, it's impossible to be near one and not have some small amount of adrenaline start pumping.
I think that's partially because of how inhospitable they are. They aren't comfy, but comfy is boring.
reply
I've personally always loved brutalist architecture. It has an exciting energy to it that I can't get enough of. Brutalist buildings aren't just buildings, they're stories waiting to be told. They're so dramatic, so foreboding, so badass, it's impossible to be near one and not have some small amount of adrenaline start pumping.
I think that's partially because of how inhospitable they are. They aren't comfy, but comfy is boring.
reply
-crisoliveira2644
OMFG! I haven't cared much about Control, but now I know how much brutalism is in it, I gotta play it! I freaking love brutalism and games with huge indoor spaces, like the main hub in EYE: Divine Cybermancy. IDK, maybe I secretly wish for society to collapse so I could live in an abandonned mall, business center or a college building. :-P Rio de Janeiro State University's building is horrifyingly fascinating.
reply
OMFG! I haven't cared much about Control, but now I know how much brutalism is in it, I gotta play it! I freaking love brutalism and games with huge indoor spaces, like the main hub in EYE: Divine Cybermancy. IDK, maybe I secretly wish for society to collapse so I could live in an abandonned mall, business center or a college building. :-P Rio de Janeiro State University's building is horrifyingly fascinating.
reply
-Judge2x
Huh? Do you have the control by chipping off and tossing little bits and pieces, or the building and it's designers have control over you by directing your movement, drawing out your time like going up that unnecessarily long stair in the lobby just to reach that second level mezzanine that should just be right there, and constricting your sense of free space by closing in on you from which ever side?
reply
Huh? Do you have the control by chipping off and tossing little bits and pieces, or the building and it's designers have control over you by directing your movement, drawing out your time like going up that unnecessarily long stair in the lobby just to reach that second level mezzanine that should just be right there, and constricting your sense of free space by closing in on you from which ever side?
reply
-offensivearch
Brutalist architecture is alienating because it is cold and otherworldy, however that is also what makes great brutalist architecture great. Brutalist architecture can be sublime. The sublime is beautiful and awe inspiring, but also threatening in some way. A large mountain or canyon, or a stormy sea is the same way. Architecture does not need to be relatable to be beautiful.
reply
Brutalist architecture is alienating because it is cold and otherworldy, however that is also what makes great brutalist architecture great. Brutalist architecture can be sublime. The sublime is beautiful and awe inspiring, but also threatening in some way. A large mountain or canyon, or a stormy sea is the same way. Architecture does not need to be relatable to be beautiful.
reply
-902496
My college campus was entirely brutalist and had won some archetecture awards for it. Most of the students hated it but I really liked it. The play of light and shadow of the repeating structures looked cool and was fun to draw, especially with the contrast of the very fluid and organic trees that were all around. Red hard brick. Green soft trees.
reply
My college campus was entirely brutalist and had won some archetecture awards for it. Most of the students hated it but I really liked it. The play of light and shadow of the repeating structures looked cool and was fun to draw, especially with the contrast of the very fluid and organic trees that were all around. Red hard brick. Green soft trees.
reply
-Kazoologist
My friend John has this theory that brutalism is a great idea but you really should only have one or two per block bc otherwise the birds are gonna die horribly. Out in stl we have the Pulitzer center which is mostly ground to sky windows in places and is a fun little art gallery. Gotta be one of my favorite buildings in St. Louis.
reply
My friend John has this theory that brutalism is a great idea but you really should only have one or two per block bc otherwise the birds are gonna die horribly. Out in stl we have the Pulitzer center which is mostly ground to sky windows in places and is a fun little art gallery. Gotta be one of my favorite buildings in St. Louis.
reply
-kurtheil4922
The oldest house is the modern form of a very old thing. It has always existed men have always interacted with it. Our perception of it changes with our evolution. It has had many names The Oldest House, Igdrasil and many others names that have been forgotten to time. The oldest house is a bridge between planes and realities.
reply
The oldest house is the modern form of a very old thing. It has always existed men have always interacted with it. Our perception of it changes with our evolution. It has had many names The Oldest House, Igdrasil and many others names that have been forgotten to time. The oldest house is a bridge between planes and realities.
reply
-BakaAna
I thought it was very modernist in general, not just brutalist. Function over form, and whatnot. I went to an university that was built to emulate bauhaus and it's a very raw, oppressive and impressive building, but you get used to it and I felt a strange nostalgia playing the game. I loved every second of exploring it!
reply
I thought it was very modernist in general, not just brutalist. Function over form, and whatnot. I went to an university that was built to emulate bauhaus and it's a very raw, oppressive and impressive building, but you get used to it and I felt a strange nostalgia playing the game. I loved every second of exploring it!
reply
-senseisleepyhead
1: 13 That's Robarts Library at the University of Toronto (Canada! Believe it or not, it's even MORE depressing/harsh on the inside, especially with some floors not being wheelchair accessible, and almost no natural light in a lot of areas, etc. It made graduate school even more exhausting and bleak feeling.
reply
1: 13 That's Robarts Library at the University of Toronto (Canada! Believe it or not, it's even MORE depressing/harsh on the inside, especially with some floors not being wheelchair accessible, and almost no natural light in a lot of areas, etc. It made graduate school even more exhausting and bleak feeling.
reply
-chamomile8170
I love the concrete look of Brutalism! The coloration and texture feels natural like stone and kinda calming. It just needs tons of nature and plants around and the look is complete! -
Also this game looks so creative and gorgeous! I love how interactive the environment is! Yum!
reply
I love the concrete look of Brutalism! The coloration and texture feels natural like stone and kinda calming. It just needs tons of nature and plants around and the look is complete! -
Also this game looks so creative and gorgeous! I love how interactive the environment is! Yum!
reply
-bunk-o2495
oh damn! one of those creepy AT&T buildings is here in Denver too. it's certainly not as specifically iconic, but it -does- still stand out in brutal contrast to literally every other building in our skyline. and until now I didn't ever know why that was.
reply
oh damn! one of those creepy AT&T buildings is here in Denver too. it's certainly not as specifically iconic, but it -does- still stand out in brutal contrast to literally every other building in our skyline. and until now I didn't ever know why that was.
reply
-ourochroma
I like brutalism cuz it looks slick, ordered and detailed with a grand pose. And it will intimidate anyone and everyone. But this style is probably better to be just few and far apart, surrounded by normal buildings. Otherwise it just becomes too much.
reply
I like brutalism cuz it looks slick, ordered and detailed with a grand pose. And it will intimidate anyone and everyone. But this style is probably better to be just few and far apart, surrounded by normal buildings. Otherwise it just becomes too much.
reply
-aidenbarcome65
Fun fact: Concrete goes through a process where it absorbs CO2 after setting, so if we capture and sequester the CO2 given off when we manufacture the stuff, then build massive structures out of it, those structures will be carbon negative.
reply
Fun fact: Concrete goes through a process where it absorbs CO2 after setting, so if we capture and sequester the CO2 given off when we manufacture the stuff, then build massive structures out of it, those structures will be carbon negative.
reply
-ty_teynium
I've lived in NYC since the eighties and I've never heard of that AT&T building.
That said I kinda wanna use the theme of Control's The Oldest House as a reference for my game's City architecture.
reply
I've lived in NYC since the eighties and I've never heard of that AT&T building.
That said I kinda wanna use the theme of Control's The Oldest House as a reference for my game's City architecture.
reply
-ty_teynium
I've lived in NYC since the eighties and I've never heard of that AT&T building.
That said I kinda wanna use the theme of Control's The Oldest House as a reference for my game's City architecture.
reply
I've lived in NYC since the eighties and I've never heard of that AT&T building.
That said I kinda wanna use the theme of Control's The Oldest House as a reference for my game's City architecture.
reply
-simonholland7147
all the stations in the dc metro are brutalist and are honestly gorgeous. they're pretty clean and spacious, definitely compared to other subway systems. some even have cool murals or mosaics!
reply
all the stations in the dc metro are brutalist and are honestly gorgeous. they're pretty clean and spacious, definitely compared to other subway systems. some even have cool murals or mosaics!
reply
-AmazingStoryDewd
Yeah I tried deluding myself too into thinking brutalism is great. it's not I just can't do it it's an eyesore that literally as damaging effects of many people's mental health.
reply
Yeah I tried deluding myself too into thinking brutalism is great. it's not I just can't do it it's an eyesore that literally as damaging effects of many people's mental health.
reply
-helenlewelen
I grew up in a famous Brutalism council estate (Thamesmead) and playing Control reminded me of playing around the concrete pillars and weird structures when I was a kid! Bliss: )
reply
I grew up in a famous Brutalism council estate (Thamesmead) and playing Control reminded me of playing around the concrete pillars and weird structures when I was a kid! Bliss: )
reply
-hughjanos3992
imagine thinking brutalism is ugly.
truly a certified mayo moment.
the virgin cuckold western white picket fence suburbs vs the chad stalinist apartment bloc
reply
imagine thinking brutalism is ugly.
truly a certified mayo moment.
the virgin cuckold western white picket fence suburbs vs the chad stalinist apartment bloc
reply
-Javier-rm6ql
I am playing Control right now and one thing was bothering me from the beggining of the game. The building was horrible and inhuman. Not even plants make it better.
reply
I am playing Control right now and one thing was bothering me from the beggining of the game. The building was horrible and inhuman. Not even plants make it better.
reply
-lloyd4956
I love Brutulist buildings. Especially Soviet Brutulist buildings. It was supposed to be humanitarian, Socialist ideas. Again the West destroyed its true meaning.
reply
I love Brutulist buildings. Especially Soviet Brutulist buildings. It was supposed to be humanitarian, Socialist ideas. Again the West destroyed its true meaning.
reply
-adurpandya2742
brutalist architecture is for liminal spaces, just like forests. Places you travel through, places where you get stuff done. Not places you live.
reply
brutalist architecture is for liminal spaces, just like forests. Places you travel through, places where you get stuff done. Not places you live.
reply
-Yetipfote
brutalism is just by nature the perfect fit for burocratic, fascist nightmares! So funny that it originally was intended to come over as humble -
reply
brutalism is just by nature the perfect fit for burocratic, fascist nightmares! So funny that it originally was intended to come over as humble -
reply
-silversky5554
I always felt uneasy everytime i play this game. Hope some great directors out there make a movie out of this game with similar visual
reply
I always felt uneasy everytime i play this game. Hope some great directors out there make a movie out of this game with similar visual
reply
Add a review, comment
Other channel videos















