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zakruti.com » Humor, fun and entertainment » WatchMojo.com
Top 30 Most Frustrating Video Game Levels

Top 30 Most Frustrating Video Game Levels

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Rating: 4.0; Vote: 1
we’re counting down our picks for the video game levels that frustrate us beyond belief, whether through their difficulty, poor controls and design, or both. We won’t be including any levels that solely consist of a boss fight. Our countdown of the most frustrating video game levels includes The High Road from Crash Bandicoot (1996, Wrong Side of the Tracks from Grand Theft Auto: San Andreas (2004, Blighttown from Dark Souls (2011, The Perfect Run from Super Mario Galaxy 2 (2010, and more! What’s the most frustrating level you’ve ever conquered How about one that made you give up completely Share your thoughts in the comments! Watch more great gaming videos here: Top 10 Video Games That Are INCREDIBLY Hard to Find: Top 10 Video Game Reboots That SUCK: Top 30 Best Open World Video Games of All Time: Become a channel member to get access to special perks: Play our Daily Point Battles to earn MojoPoints and qualify for CASH BATTLES! Check it out: WatchMojo. com/play Have your idea become a video! Subscribe for more great content! Visit our shop for awesome merch! Your trusted authority for Top 10 lists, reviews, tips and tricks, biographies, origins, and entertainment news #Gaming #VideoGames #Games #Nintendo #PlayStation #Xbox #PC #GrandTheftAuto #ResidentEvil
Date: 2024-08-10

Comments and reviews: 20


Dishonorable Mentions:
Clinger Winger - Battletoads
-In Level 11, there's a glitch where player 2 can't move at all. You know what that means It means you have to get a game over and let player one continue. Alone. True, they fixed that in rare replay, but we went through all that trouble only to be stopped by a glitch Pffff, screw that!
Cortex Castle - Crash Bandicoot 4: It's About Time
-All the levels in the final world are brutal if you're going for all the crates and ESPECIALLY if you're going for the N. Sanely Perfect Relics and Flashback Tapes. The worst case by far was the game's final level, Cortex Castle, which has the flashback tape near the end of the level, near the end of the most challenging platforming gauntlet in the game.
Screwball Missions - Marvel's Spider-Man
-Screwball's missions will drive you mad from her loud, obnoxious, and annoying personality that never f-ing shuts up during these parts.
Temple of the Ocean King - The Legend Of Zelda: Phantom Hourglass
-Even the worst dungeons in Zelda have one mitigating factor. You only have to do them once (twice at most. The Temple of the Ocean King from Phantom Hourglass meanwhile requires you to do it 5-6 TIMES ON EVERY PLAYTHROUGH! The dungeon is designed to suck the life out of you, but you have the Phantom Hourglass, which will protect you from the effects for a time (which is upgradable. Apart from that, this dungeon is filled to the brim with the worst and most annoying hallmarks. Time limits, arbitrary stealth segments with instakill enemies, and puzzles that reset every time you exit the dungeon and re-enter. The Tower of Spirits from Spirit Tracks did this concept infinitely better. Yeah you have to go into the dungeon multiple times, but at least you can skip all the parts you've already done.
Beetle Races - Donkey Kong 64
-You have to race a beetle to the end while collecting 50 tokens on the track. The problem is that one: the beetle is really fast. Two: if you touch the beetle, you lose 3 tokens. And three: There are segments with tight turns, segments with no guard rails, and sections with tight turns AND no guard rails, meaning if you go too fast, it's way too easy to fly off the track.
Playing As Shinobu - No More Heroes 2: Desperate Struggle
-Just when you get a combo going, she interrupts it herself by taunting, leaving herself wide open for enemies. SHE HAS PROGRAMMED-IN-ARROGANCE AND THEY TURNED IT INTO A CRIPPLING GAME MECHANIC! And to top it all off, she gets two of the worst bosses in the game, Million Gunman and New Destroyman.

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Honestly, speaking as a hardcore Sonic fan, Labyrinth Zone is a far cry from the most difficult level in Sonic history. Even if you stick to the 2D titles. Eggmanland in Sonic Unleashed is notorious for being one of--if not THE hardest level in Sonic history, and this difficulty is amplified by just how long it is. Good luck getting an S rank in that level.
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I haven't played video games in a over a decade, but I remember that some of the Spyro games had areas where I couldn't find anywhere to to continue playing on. One of the Ace Combat games had a level where you had to follow a big plane, but I didn't know what special thing you had to do, so the level & game would just end.
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Am I really the only one who completes the Driver tutorial first time every time To be fair those 9 tasks need to be done in a specific order and you can easily pass it with 10 seconds left.
With The High Road just walk/run slowly on the side ropes and you don’t have to kill anything or jump onto anything lol.

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Spyro year of the dragon, has a frustrating escort mission. With Sheila. Escorting two scientists to the end of a path. Mushrooms you have to ground pound, so they can cross them. Their paths are random, and if they're too slow, or you don't make it in time, you lose, and have to start again.
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Am I really the only one who completes the Driver tutorial first time every time To be fair those 9 tasks need to be done in a specific order and you can easily pass it with 10 seconds left.
With The High Road just walk/run slowly on the side ropes, no need to spin or jump on anything else lol.

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Cod4 - One Shot, One Kill on Veteran. Infinitely respawning enemies, constant grenade spam, dying in 1-2 instantaneous shots. Having yo hold out for so long, then if you hold out long enough. You have to grab your buddy Miller exposing yourself. Checkpoint is all the way back at the start.
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On a more personal level, it would have to be the Scourge of Winter mission from Destiny. I always got towards the end of it, but it took me attempts numbering in the high double digits in order to FINALLY deal with all the enemies in that throne room and Draksis himself
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Destroy Floating Mines from the original Armored Core. Why is the second half of the mission a platforming section In addition, you have enemies that can knock you off the platforms. And then, when that is done, you have the final boss to deal with. Good luck.
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I've never finished Daymare 1998 because in the final 5th chapter is a one hit kill boss that is fast, needs to be stun with explosive barrels and a time limit to avoid in a tight corridor till the elevator arrives.
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Dam level is so overrated cuz avgn. That level is easy just use your 2 crappy turtles, should take you 2 tries max. I guess people forget to use all 4 turtles as a team. All for 1, 1 for all.
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There are much harder levels in Battletoads, but you probably won't get that far. That's why the turbo tunnel is the most frustrating level, you won't get far enough to get even more frustrated.
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There's also a glitch (that wasn't fixed in the PS3 port) if Kratos hits the blades at a certain angle he will fall THROUGH the level off the stage and have to restart over again.
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In the Bridge level of Crash Bandicoot you can actually just walk on the rope on the side, as long as your careful with balance you can just run straight through the level.
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For me, nothing will top the mission 'supply lines' of GTA San Andreas. It was a total nightmare. To make things worse, my controller was also a little broken.
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Getting into Reptile Lair in Mortal Kombat: Shaolin Monks is HARD the first time I did so was with two players. I managed to do it solo but only with Kung Lao.
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that mafia racing quest was really embarrassing. Those devs should be blacklisted from gaming in general. Not even allowed to play them let alone make them
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The fact that the speedrunner mexicanrunner or mexicanguy or something does that battletoad shit whilst blindfolded nontheless is just. mind boggling
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I'm surprised that King Fortress 2 from Mega Man and Bass was not on the list. It makes me wonder if anyone from WatchMojo ever played that game.
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Do you think you could do a video about disney animated sequels/prequels where most or some of the original cast returned to voice the same characters
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